Sprint, Endurance and Spa 24 Hours races come to life with an incredible level of realism, in both single and multiplayer modes. Using sophisticated mathematical models, the engine carefully simulate tyre grip, aerodynamic impact, engine parameters, suspensions and electronics systems that determine vehicle balance, as well as the influence of mechanical damage on the car's drivability. Thanks for your advice.Born from KUNOS Simulazioni's long-term experience in recreating top-grade driving simulations, Assetto Corsa Competizione allows you to feel the real atmosphere of the GT3 championship, competing against official drivers, teams, cars & circuits reproduced in-game with the highest level of accuracy ever achieved on console. I think I definitely will start at the back though, get used to doing battle with others and practice proper passing. Yeah, I knew the AI were no replacement for real drivers and I'll try to get online sooner rather than later. Originally posted by EF_Neo1st:AI races are worthless unless to check average racing line and average braking points, human drivers will not act like AI do. Still open lobbies are a better practice than AI, prepare you for hard and intense battles and can deliver proper race after the first few laps, but watch out for the chance the race have 1 or 2 total idiots (or sometimes more) and, yes, watch out for people mistakes or thinking they are driving against AI. I would advice practice solo then race at random lobbies but starting from pits or from behind everyone, witness the usual carnage of T1 and first (and second) lap then you race (many, if not most, races are like that at open lobbies and SA dont make it better as most of this carnage is by drivers mistakes and not knowing how to deal with other human drivers not by intentional hits).Īs many actually farm SA against AI, they get too used to the very passive AI behaviour and have no idea how to proceed in a normal race against other drivers at the start, at the firsr few laps with cars packs or even to 1x1 other player when defending or overtaking and many of these think they own the racing line and "the other player is meant to always step aside at any cost" (like AI do). AI races are worthless unless to check average racing line and average braking points, human drivers will not act like AI do. Going to start out with AI races, then move up to lobbies, then try and find a league like you said. I've actually never raced online in a sim before, but I'd really like to start with this one. Now let me recomment you an important (IMO) thing: when you feel ready to compete (competizione in the name is not a random choice, this sim shines in competitive multiplayer IMO) find a league.Īs i like to say, SP and random lobbies MP is gaming, leagues are the real racing simulation. *also raceroom premium pack at 99 euros has an excellent value for money ratio.* It is IMO the best sim in the market (iracing excluded, never tried it, is another market actually) and even at full price only the other kunos sim (AC1) can beat it in value for money. This is not a suggestion, my recommentation is to buy them all if you have the money and since you like it. I started with base content plus the imola DLC cause i love it, then bought the intercontinental DLC for the mountain and kyalami (great tracks) then the GT4 pack, brit pack and then the challenge pack and american pack on release. IMO, base content is enough to keep you busy for enough time (especially considering that some cars and popular tracks like spa, silverstone, monza, nurburgring etc are considering "premium" content for other sims and you have to pay more than 6-7 euros for each of them).Īs you progress and if find out that you want more content, then you can decide if you need more tracks or more cars or both and decide what you should buy.
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